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Nemedia, unconquerable by Hyborians, reeled between the riders
of the east and the swordsmen of the west, when a tribe of AEsir,
wandering down from their snowy lands, came into the kingdom, and
were engaged as mercenaries; they proved such able warriors that
they not only beat off the Hyrkanians, but halted the eastward advance
of the Picts.
The world at that time presents some such picture: a vast Pictish
empire, wild, rude and barbaric, stretches from the coasts of Vanaheim
in the north to the southern-most shores of Zingara. It stretches
east to include all Aquilonia except Gunder-land, the northern-most
province, which, as a separate kingdom in the hills, survived the
fall of the empire, and still maintains its independence. The Pictish
empire also includes Argos, Ophir, the western part of Koth, and
the western-most lands of Shem. Opposed to this barbaric empire
is the empire of the Hyrkanians, of which the northern boundaries
are the ravaged lines of Hyperborea, and the southern, the deserts
south of the lands of Shem. Zamora, Brythunia, the Border Kingdom,
Corinthia, most of Koth, and all the eastern lands of Shem are included
in this empire. The borders of Cimmeria are intact; neither Pict
nor Hyrkanian has been able to subdue these warlike barbarians.
Nemedia, dominated by the AEsir mercenaries, resists all invasions.
In the north Nordheim, Cimmeria and Nemedia separate the conquering
races, but in the south, Koth has become a battle-ground where Picts
and Hyrkanians war incessantly. Sometimes the eastern warriors expel
the barbarians from the kingdom entirely; again the plains and cities
are in the hands of the western invaders. In the far south, Stygia,
shaken by the Hyrkanian invasion, is being encroached upon by the
great black kingdoms. And in the far north, the Nordic tribes are
restless, warring continually with the Cimmerians, and sweeping
the Hyperborean frontiers.
Gorm was slain by Hialmar, a chief of the Nemedian ALsir. He was
a very old man, nearly a hundred years old. In the seventy-five
years which had elapsed since he first heard the tale of empires
from the lips of Arus--a long time in the life of a man, but a brief
space in the tale of nations--he had welded an empire from straying
savage clans, he had overthrown a civilization. He who had been
born in a mud-walled, wattle-roofed hut, in his old age sat on golden
thrones, and gnawed joints of beef presented to him on golden dishes
by naked slave-girls who were the daughters of kings. Conquest and
the acquiring of wealth altered not the Pict; out of the ruins of
the crushed civilization no new culture arose phoenix-like. The
dark hands which shattered the artistic glories of the conquered
never tried to copy them. Though he sat among the glittering ruins
of shattered palaces and clad his hard body in the silks of vanquished
kings, the Pict remained the eternal barbarian, ferocious, elemental,
interested only in the naked primal principles of life, unchanging,
unerring in his instincts which were all for war and plunder, and
in which arts and the cultured progress of humanity had no place.
Not so with the AEsir who settled in Nemedia. These soon adopted
many of the ways of their civilized allies, modified powerfully,
however, by their own intensely virile and alien culture.
For a short age Pict and Hyrkanian snarled at each other over the
ruins of the world they had conquered. Then began the glacier ages,
and the great Nordic drift. Before the southward moving ice-fields
the northern tribes drifted, driving kindred clans before them.
The y£sir blotted out the ancient kingdom of Hyperborea, and
across its ruins came to grips with the Hyrkan-ians. Nemedia had
already become a Nordic kingdom, ruled by the descendants of the
AEsir mercenaries. Driven before the onrushing tides of Nordic invasion,
the Cimmerians were on the march, and neither army nor city stood
before them. They surged across and completely destroyed the kingdom
of Gun-derland, and marched across ancient Aquilonia, hewing their
irresistible way through the Pictish hosts. They defeated the Nordic-Nemedians
and sacked some of their cities, but did not halt. They continued
eastward, overthrowing a Hyrkanian army on the borders of Brythunia.
Behind them hordes of ALsir and Vanir swarmed into the lands, and
the Pictish empire reeled beneath their strokes. Nemedia was overthrown,
and the half-civilized Nordics fled before their wilder kinsmen,
leaving the cities of Nemedia ruined and deserted. These fleeing
Nordics, who had adopted the name of the older kingdom, and to whom
the term Nemedian henceforth refers, came into the ancient land
of Koth, expelled both Picts and Hyrkanians, and aided the people
of Shem to throw off the Hyrkanian yoke. All over the western world,
the Picts and Hyrkanians were staggering before this younger, fiercer
people. A band of ALsir drove the eastern riders from Brythunia
and settled there themselves, adopting the name for themselves.
The Nordics who had conquered Hyperborea assailed their eastern
enemies so savagely that the dark-skinned descendants of the Lemurians
retreated into the steppes, pushed irresistibly back toward Vilayet.
Meanwhile the Cimmerians, wandering southeastward, destroyed the
ancient Hyrkanian kingdom of Turan, and settled on the southwestern
shores of the inland sea. The power of the eastern conquerors was
broken. Before the attacks of the Nordheimr and the Cimmerians,
they destroyed all their cities, butchered such captives as were
not fit to make the long march, and then, herding thousands of slaves
before them, rode back into the mysterious east, skirting the northern
edge of the sea, and vanishing from western history, until they
rode out of the east again, thousands of years later, as Huns, Mongols,
Tatars and Turks. With them in their retreat went thousands of Zamorians
and Zingarans, who were settled together far to the east, formed
a mixed race, and emerged ages afterward as gypsies.
Meanwhile, also, a tribe of Vanir adventurers had passed along
the Pictish coast southward, ravaged ancient Zingara, and come into
Stygia, which, oppressed by a cruel aristocratic ruling class, was
staggering under the thrusts of the black kingdoms to the south.
The red-haired Vanir led the slaves in a general revolt, overthrew
the reigning class, and set themselves up as a caste of conquerors.
They subjugated the northern-most black kingdoms, and built a vast
southern empire, which they called Egypt. From these red-haired
conquerors the earlier Pharaohs boasted descent.
The western world was now dominated by Nordic barbarians. The Picts
still held Aquilonia and part of Zingara, and the western coast
of the continent. But east to Vilayet, and from the Arctic circle
to the lands of Shem, the only inhabitants were roving tribes of
Nordheimr, excepting the Cimmerians, settled in the old Turanian
kingdom. There were no cities anywhere, except in Stygia and the
lands of Shem; the invading tides of Picts, Hyrkanians, Cimmerians
and Nordics had levelled them in ruins, and the once dominant Hyborians
had vanished from the earth, leaving scarcely a trace of their blood
in the veins of their conquerors. Only a few names of lands, tribes
and cities remained in the languages of the barbarians, to come
down through the centuries connected with distorted legend and fable,
until the whole history of the Hyborian age was lost sight of in
a cloud of myths and fantasies. Thus in the speech of the gypsies
lingered the terms Zingara and Zamora; the AEsir who dominated Nemedia
were called Nemedians, and later figured in Irish history, and the
Nordics who settled in Brythunia were known as Brythunians, Brythons
or Britons.
There was no such thing, at that time, as a consolidated Nordic
empire. As always, the tribes had each its own chief or king, and
they fought savagely among themselves. What their destiny might
have been will not be known, because another terrific convulsion
of the earth, carving out the lands as they are known to moderns,
hurled all into chaos again. Great strips of the western coast sank;
Vanaheim and western Asgard--uninhabited and glacier-haunted wastes
for a hundred years--vanished beneath the waves. The ocean flowed
around the mountains of western Cimmeria to form the North Sea;
these mountains became the islands later known as England, Scotland
and Ireland, and the waves rolled over what had been the Pictish
wilderness and the Bossonian marches. In the north the Baltic Sea
was formed, cutting Asgard into the peninsulas later known as Norway,
Sweden and Denmark, and far to the south the Stygian continent was
broken away from the rest of the world, on the line of cleavage
formed by the river Nilus in its westward trend. Over Argos, western
Koth and the western lands of Shem, washed the blue ocean men later
called the Mediterranean. But where land sank elsewhere, a vast
expanse west of Stygia rose out of the waves, forming the whole
western half of the continent of Africa.
The buckling of the land thrust up great mountain ranges in the
central part of the northern continent. Whole Nordic tribes were
blotted out, and the rest retreated eastward. The territory about
the slowly drying inland sea was not affected, and there, on the
western shores, the Nordic tribes began a pastoral existence, living
in more or less peace with the Cimmerians, and gradually mixing
with them. In the west the remnants of the Picts, reduced by the
cataclysm once more to the status of stone-age savages, began, with
the incredible virility of their race, once more to possess the
land, until, at a later age, they were overthrown by the westward
drift of the Cimmerians and Nordics. This was so long after the
breaking-up of the continent that only meaningless legends told
of former empires.
This drift comes within the reach of modern history and need not
be repeated. It resulted from a growing population which thronged
the steppes west of the inland sea--which still later, much reduced
in size, was known as the Caspian--to such an extent that migration
became an economic necessity. The tribes moved southward, northward
and westward, into those lands now known as India, Asia Minor and
central and western Europe.
They came into these countries as Aryans. But there were variations
among these primitive Aryans, some of which are still recognized
today, others which have long been forgotten. The blond Achaians,
Gauls and Britons, for instance, were descendants of pure-blooded
AEsir. The Nemedians of Irish legendry were the Nemedian AEsir.
The Danes were descendants of pure-blooded Vanir; the Goths--ancestors
of the other Scandinavian and Germanic tribes, including the Anglo-Saxons--were
descendants of a mixed race whose elements contained Vanir, AEsir
and Cimmerian strains. The Gaels, ancestors of the Irish and Highland
Scotch, descended from pure-blooded Cimmerian clans. The Cymric
tribes of Britain were a mixed Nordic-Cimmerian race which preceded
the purely Nordic Britons into the isles, and thus gave rise to
a legend of Gaelic priority. The Cimbri who fought Rome were of
the same blood, as well as the Gimmerai of the Assyrians and Grecians,
and Gomer of the Hebrews. Other clans of the Cimmerians adventured
east of the drying inland sea, and a few centuries later mixed with
Hyrkanian blood, returned westward as Scythians. The original ancestors
of the Gaels gave their name to modern Crimea.
The ancient Sumerians had no connection with the western race.
They were a mixed people, of Hyrkanian and Shemitish bloods, who
were not taken with the conquerors in their retreat. Many tribes
of Shem escaped that captivity, and from pure-blooded Shemites,
or Shemites mixed with Hyborian or Nordic blood, were descended
the Arabs, Israelites, and other straighter-featured Semites. The
Canaanites, or Alpine Semites, traced their descent from Shemitish
ancestors nuxed with the Kushites settled among them by their Hyrkanian
masters; the Elamites were a typical race of this type. The short,
thick-limbed Etruscans, base of the Roman race, were descendants
of a people of mixed Stygian, Hyrkanian and Pictish strains, and
originally lived in the ancient kingdom of Koth. The Hyrkanians,
retreating to the eastern shores of the continent, evolved into
the tribes later known as Tatars, Huns, Mongols and Turks.
The origins of other races of the modern world may be similarly
traced; in almost every case, older far than they realize, their
history stretches back into the mists of the forgotten Hyborian
age...
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